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GRUNT

The baseline body count

Slower than you. Never stops. Always more.

Map 1 · ABYSS First seen 0:00 Keep movingUse coverKill it fast
GRUNT silhouette: Disc
Disc
GRUNT silhouette: Cell
Cell
GRUNT silhouette: Pebble
Pebble
GRUNT silhouette: Spore
Spore

THE TELL

There is no wind-up. The only warning is red-pink filling more than one edge of the screen at once.

WHAT IT DOES

It walks straight at you and touches you for 7. That is the whole plan. No wind-up, nothing it switches into, and at 0.59x your speed it can never catch you while you keep moving, not even while you shoot.

HOW IT KILLS YOU

You stop moving to clear the pack in front of you, and the ones already behind close the gap for free. One is nothing. A screenful arriving from every edge turns a short pause into a wall.

HOW YOU BEAT IT

  1. String them into a tail behind you, then aim back down it and sweep. You never have to turn around

  2. Pick your gap and walk through it before it closes, do not wait for the shot to land

  3. Run the drifting wrecks as walls so the pack files around one side instead of wrapping you

WHEN YOU MEET IT

100%0:30
81%2:00
48%5:00
41%8:00

Share of everything that spawns, at four points in a run.

THE NUMBERS

Speed
0.59x yoursSlower than you even while you shoot
Contact damage
7
Health
6 / 13 / 26at 0:00 / 5:00 / 10:00
XP / souls
1Same number pays both. The baseline.
Bodies
4rolled per spawn

Speeds are multiples of yours while you are not shooting. Holding fire slows you to about two thirds of that. Health grows 16% a minute, compounding, with no cap.