KindaMADStudios Play freeon Android

WE BUILDGAMESTHAT SHIP

KindaMAD is a game studio run by Madhav Gangneja. We design and build Unity games, from fast playable prototypes to polished releases. And because we live on the content side too, we know how to build a game that actually gets seen.

Ball Survivors, a shipped game
Game · Live
The campus tour running on the glasses' companion app
Client · Shipped
Shadows of Bhangarh, a first-place jam game
Jam · 1st
ALL
SHIPPED
WHAT WE DO

Unity, start to finish. Find your project on the track, then read across to the service that meets it there.

Service
IdeaProtoBuildPolishShip

Full game builds

Concept to a shipped, polished release. Design, code, art direction and game feel, handled end to end.

IdeaProtoBuildPolishShip
Idea → Ship

Prototypes and slices

A playable prototype or vertical slice, fast, so you can test the idea before betting big on it.

IdeaProtoBuildPolishShip
Idea → Proto

Mechanics and systems

Combat, physics, progression, the systems that make a game fun. Drop us into an existing project or start clean.

IdeaProtoBuildPolishShip
Proto → Build

Polish and game feel

Take a rough build and make it feel great. Juice, feedback, camera, the stuff players feel but can't name.

IdeaProtoBuildPolishShip
Polish → Ship
WHY KINDAMAD

Game jams are the ultimate test: build a complete, polished game in 48 hours. We have podiumed at four. That is exactly how we build for clients too: fast, finished, and genuinely fun to play.

1STPrometeo · IIT JodhpurShadows of Bhangarh
1STIIIT Delhi JamLeft Broken
2NDADVITIYA · IIT RoparLeft Broken, as Broken
2NDIIIT Nagpur JamThird Law
The Sleep Deprived team on stage with the winners' trophy at the Prometeo 2025 closing ceremony, IIT Jodhpur
1st place · Sleep Deprived · Prometeo 2025, IIT Jodhpur
200M+views last year
6 builds shipped
48h jam-tested speed
HOW IT WORKS

No black box. You see it playable from week one.

01

Brief

Tell us the idea, the scope and the deadline. We scope it back to you honestly.

You get: a scoped quote
02

Build in the open

Regular playable builds and updates. No black box, no nasty surprises at the end.

You get: playable builds, weekly
03

Ship

A finished, launch-ready build. Plus a hand making it actually get seen.

You get: a launch-ready build

LET'S BUILD
SOMETHING

Got a game, a prototype, or a half-finished build that needs a push? Tell us about it. Based in India, working with clients everywhere.

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