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THEARSENAL

41 weapons,
none of them polite.

Ball Survivors: a MINIGUN ball mowing into the horde
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BALL SURVIVORS

The game these weapons live in. Pick one, outlast the crowd, and every few seconds pick something that makes it worse for them.

What is it? →

THE ROSTER

Every ball weapon we have built. Tap one for its full file.

All 41
1 Full-Auto
In Ball Survivors

AK77

Thirty rounds, then a reload.

Dmg
Rate
Rng
2 Orbit Melee

SABER

Sharper than the rules allow.

Dmg
Rate
Rng
3 Burst

SHOTGUN

One shell, a lot of regret.

Dmg
Rate
Rng
4 Siege RPG
In Ball Survivors

RPG

One rocket. Boss killer.

Dmg
Rate
Rng
5 DOT

HELLFIRE

It burns because it works.

Dmg
Rate
Rng
6 Control

FROSTY

Cold takes. Cold shots.

Dmg
Rate
Rng
7 Consistency

SPARKY

A little zap. A lot of attitude.

Dmg
Rate
Rng
8 Beam

LAZER

Straight line. No refunds.

Dmg
Rate
Rng
9 Control

ICICLE

Quiet. Cold. Patient.

Dmg
Rate
Rng
10 Aura

PLASMA

Purple-violet and permanent.

Dmg
Rate
Rng
11 Burst
In Ball Survivors

SHREDDER

No clean exits.

Dmg
Rate
Rng
12 Ramp-Up MINIGUN
In Ball Survivors

MINIGUN

Warming up is the whole fight.

Dmg
Rate
Rng
13 Precision

SNIPER

One shot. Nothing in between.

Dmg
Rate
Rng
14 Homing

HEATSEEK

It finds you. You don't find it.

Dmg
Rate
Rng
15 Grind RIPSAW
In Ball Survivors

RIPSAW

Raw. Loud. Persistent.

Dmg
Rate
Rng
16 Area Denial

BOMBER

Drop, duck, reconsider.

Dmg
Rate
Rng
17 Chain Ground

TAZER

Grounds through the nearest thing alive.

Dmg
Rate
Rng
18 Knockback

THUMPY

Bass. Also damage.

Dmg
Rate
Rng
19 Summon

SENTRY

Set it down. Let it work.

Dmg
Rate
Rng
20 Windup

STRIKER

Big hit. One of them.

Dmg
Rate
Rng
21 Reflect

REFLECTA

The arena fights for you.

Dmg
Rate
Rng
22 Chaos

RNG BAT

Percent chance of serious problems.

Dmg
Rate
Rng
23 Attrition

FIREBALL

The ball IS the fire.

Dmg
Rate
Rng
24 Chain

CHAINSPARK

Arc. Chain. Repeat.

Dmg
Rate
Rng
25 Zone Control

BEACON

Bright. Persistent. Annoying.

Dmg
Rate
Rng
26 Arc Swing

BONKER

Hit it with a hammer.

Dmg
Rate
Rng
27 Leech

PARASITE

Your health is my health.

Dmg
Rate
Rng
28 Trap

WEAVER

A net of bad outcomes.

Dmg
Rate
Rng
29 Pierce

RAILGUN

Charge. Release. Win.

Dmg
Rate
Rng
30 Burst

PULSE

Every few seconds, a problem.

Dmg
Rate
Rng
31 Trap

LINKER

Geometry, weaponised.

Dmg
Rate
Rng
32 Radial

HALO

Gold sparks, bad evening.

Dmg
Rate
Rng
33 Mobility

BLINK

Here. There. Ouch.

Dmg
Rate
Rng
34 Pull

VORTEX

Pulls you in. Keeps you there.

Dmg
Rate
Rng
35 Swarm SWARM
In Ball Survivors

SWARM

A hive that hunts on its own.

Dmg
Rate
Rng
36 Drain

LEECH

Your HP is my HP.

Dmg
Rate
Rng
37 Arc Return
In Ball Survivors

BOOMERANG

Thrown. Returned. Thrown again.

Dmg
Rate
Rng
38 Crescendo

HEARTBEAT

Loudest right before it flatlines.

Dmg
Rate
Rng
39 Decoy

MIRAGE

Hit the wrong one. Pay for it.

Dmg
Rate
Rng
40 Demolition

WRECKER

Plant it. Swing. Flatten everything.

Dmg
Rate
Rng
41 Rev Bite

CHAINSAW

Rev it. Bite. Get thrown.

Dmg
Rate
Rng